... I think I need to focus on reflecting questions back in to the group. Especially with less experienced players a gaming session can easily degrade into multiple simultaneous one on one dialogs. What are your techniques to turn things back into a fruitful group conversation?
"never split the party" is not really a problem. The tough one is: "never split the group"!
@wandererbill I remember reading that old rpgs had player roles, the two main ones would be cartographer and (can't remember the name). That second party member would be the only one talking to the ref for all the group, ...
@jmettraux yes, my players know about these roles. However I only insist on having a caller and a mapper when group size is 6 players or more. Yesterdays session had three players.
We are an inclusive Mastodon community for everything tabletop (and more).