Ich leite mit Unterbrechungen seit 2016 die "Grenzland-Kampagne": old-school #dnd , offene Sandbox, open table, manchmal online, lieber face to face, irgendwo in #hamburg
Kürzlich ging die 6. Spielzeit los. Neue Spieler:innen willkommen.
Interessiert? Hier gucken: https://campaignwiki.org/wiki/Grenzland/HomePage
1) more od&d, up to the domain game and onwards ;-)
2) Classic Traveller: Leviathan or Trillion Credit Squadron
5) Star Wars d6 reup (maybe)
Time for another #introduction :
So hi everyone, I've been posting #rpg related stuff over on dice.camp and on reddit for quite a while now, decided to move here with a brandnew handle, yay.
husband, father, family physician and boats enthusiast when not gaming.
Warning: Do not use Hive Social ⚠️🐝
We found multiple critical security vulnerabilities in the App, leaking private messages, posts, images and user data like phone numbers, emails and birthdates.
“The less you eat, drink, buy books, go to the theatre or to balls, or to the pub, and the less you think, love, theorize, sing, paint, fence, etc., the more you will be able to save and the greater will become your treasure which neither moth nor rust will corrupt—your capital. The less you are, the less you express your life, the more you have, the greater is your alienated life and the greater is the saving of your alienated being.”
saw this in the Old School Essentials group by George Patterson. it’s a black and white very stylized beholder for #dnd
Working on a lot more of these early modern illustration collage thingies for classic d&d monsters. This one is straight up goofy but.. I mean so is the original! Behold
@wandererbill Even when running #osr games or tradgames, i like to share out narrative authority/control to the players, especially when it is about setting the scene.
Example: When the PCs arrive in a rundown frontier town, i might invite the players to describe signs of decay, small Vignettes or people, they meet on the Street. My players find this usually quite engaging. The „World“ gains texture, Adventure hooks emerge. Inspiration: good ol #DungeonWorld #TrophyGoldRPG
Guten Freunden von mir ist letzten Donnerstag (17.11.) in #Oberhausen die Hündin entlaufen. Trotz Adresse am Hals und Chip gibt es immer noch keine Meldung zu dem Hund. Die Beiden sind ziemlich verzweifelt.
Ich verlinke mal den Tasso Steckbrief.
Ich hab zwar wenig Reichweite hier aber vielleicht geschieht ja ein Wunder :). Gerne retrööt. Danke.
Here's another episode of blogs on tape, about the virtues of the high level campaign game. Let's play our games like kings! I'm all for it.
I listen to Che Webster's Roleplay Rescue Podcast now and then. Recently he was talking about Goals for engagement, which got me thinking.
I feel I'm clearly in the fantasy (meaning not the genre, but rather escapism and other world immersion) and sense pleasure camp. Now I wonder whether the GMing habits and rules system choices I've developed over the years, actually support my own preferences best 🤔
Anyway, all that talk about settings made me write a long blog post about the boring setting. Does this ever stop or does it get boring after a while?
«A boring setting helps me avoid droning on and on about all the smart-ass ideas I have and that I want to expound to the detriment of my player’s ability to make interesting decisions.»
GURPS Dungeons & Dragons (the Cartoon)
In the mid-90s, SJG started adapting settings from other game companies, most notably Vampire: the Masquerade and Traveller.
In a particularly bold move, SJG made a deal with TSR to license D&D settings into GURPS books.
They had hoped to adapt some of the flagship settings like Ravenloft or Forgotten Realms, but to start off with TSR only gave them permission to adapt the 1980s animated D&D television series.
#GURPS #LostGURPSBooks #DnD