Time for another #introduction :
So hi everyone, I've been posting #rpg related stuff over on dice.camp and on reddit for quite a while now, decided to move here with a brandnew handle, yay.
I'm GMing a face to face campaign of original #dnd in #hamburg (germany) for almost three years now, interested in all things #osr , but there's also quite a bit of #fate and #gurps on my bookshelf π
husband, father, family physician and boats enthusiast when not gaming.
Enlightening post on spot distances - not only in #hexcrawling by Justin Alexander ...
https://thealexandrian.net/wordpress/46122/roleplaying-games/hexcrawl-tool-spot-distances
Do you know of any #osr rules set, that's published under Creative Commons license, but still basically compatible to OD&D?
Along the lines "you can't copyright gaming mechanics" such a thing should be legally possible. Or not? And who said that, anyway?
Does anyone know: could a single book be in part CC and in part OGL?
Would you know of any examples/precedents?
I'm currently re-reading AD&Ds (1e) Monster Manual. Two things stick out to me:
especially the entries about humanoids and giants don't just give bland stats, they in fact are rollable mini-settings.
clearly, humans are the most complex and most dangerous "monsters", huge numbers, all "hero types" have high hit dice very low armour classes, usually fast move on horseback and high probabilities for magic and magic items.
I like that! π
Delta on running mass combat in classic #dnd
"My best experiences have been running things purely narratively without a board or map..." π
https://deltasdnd.blogspot.com/2021/03/running-mass-fights-in-classic-d.html?m=1
Adventure Lookup is a pretty good resource. I especially like to filter on environment and common monsters. #dnd
Seems like Traveller is the new hype?
https://githyankidiaspora.wordpress.com/2021/03/03/preparing-for-moons-of-leviathan/
The Alexandrian now does YouTube videos ...
https://thealexandrian.net/wordpress/46032/roleplaying-games/advanced-gamemastery-running-the-sandbox
"T5 inherently generates the elite gamer version of a backstory" ... π€
https://thelastredoubt.com/traveller-5-thoughts-and-characters/
I wrote up a little "hello world" brawl in Traveller5:
https://betola.de/wandererbill/english/getting-to-know-traveller-5/
Anyone one the fediverse interested in #boatbuilding ? Please boost π
... I think I need to focus on reflecting questions back in to the group. Especially with less experienced players a gaming session can easily degrade into multiple simultaneous one on one dialogs. What are your techniques to turn things back into a fruitful group conversation?
"never split the party" is not really a problem. The tough one is: "never split the group"!
Whew! Last nights session was tough on the GM ... torn between impartiality with respect to the player characters and wishing to give guidance to the players. Three clue rule is all well and good, sometimes you'd need three bill boards ... but halt! your being way to intentional right now! it's a sandbox game after all. If they don't get the clues, maybe they're not interested in where those clues might lead ... run with it ...
Thank you, @kensanata
Thank you, Jay Dragon whose text for the Wanderhome Quickstart inspired the words below. https://possumcreekgames.itch.io/wanderhome
Thanks, folks.
a cool take on simplified #dnd over on reddit ...
@kensanata @BradJMurray any ideas how to come up with sky colors for generated #travellerrpg worlds? Are there any rules to derive sky color from primary class and atmosphere maybe? or just a random table?