@voidspiral Thank you! That's an interesting question.
Concretely, I very often build a maquette either using polymer clay or digital 3d. Daz3d has excellent figures to get started with for humanoids and you can play with lighting in Blender.
In addition, I had to practice rendering primitive form a lot. I still am I guess, it's one of the thing you can work on learning forever.
But making maquettes is really the way to go. Even the simplest clay sculpture helps a lot. =]
@caconym I'd love to see how far you take a maquette (3d or clay) before you start painting.
Reference is king, I guess
@voidspiral Here's the full process
@caconym much appreciated!
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