@voidspiral This is pretty neat. The only thing I can think of is that in D&D failures can also trigger things that might result in another action prompt.
@Joystick_Hero Are there examples of that where the triggered activity is still part of the same action? The quintessential example for trigger on success is damage from successful attack rolls, but I can't think of one for failures.
@voidspiral Main one I can think of is triggering a trap on a fail and then rolling a save.
@Joystick_Hero That's a good point, it does kind of fit more into the "single event" type of thing
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