@defrisselle Thanks! We get together through Zoom once in a while to play Among Us/Jackbox, which has been fun. We tried an online tabletop game but it doesn't replace the in-person experience for us. Fingers crossed for a vaccine soon!
My favorite little auto-generated poem in the book:
Slide and tumble and fall among
The dead. Here and there
Will be found a utensil.
And another gem:
Bill sings to Sarah. Sarah sings to Bill. Perhaps they
will do other dangerous things together. They may eat lamb or stroke
each other. They may chant of their difficulties and their
happiness. They have love but they also have typewriters.
That is interesting.
A bit off topic—but playing some more #AIDungeon reminded me of "The Policeman's Beard is Half Constructed," a book (ostensibly) written by a computer program in 1984. Super interesting to try and suss out how the algorithm works. https://www.ubu.com/media/text/racter/racter_policemansbeard.pdf
@pench4nt Jumping in late to say: according to the variant rule in PHB p. 175, there’s no reason why Charisma has to be the only RP stat. For example, you can let your beefy PC crush a vase in one hand for an Intimidation (Strength) check. That rule might open up your 5e roleplaying possibilities a bit more.
@pench4nt This blog series has been a really great source of inspiration: https://strolen.com/viewing/Non-Euclidean_Architecture_Part_1
@pench4nt Definitely still putting ideas together at this point. My favorite bit so far is a trap hallway that's 10 times longer in one direction than the other. Also trying to perfect a Portal-ish puzzle room, if I get that to a presentable state I'll be sure to share it!
@Alamantus This is so neat! Downloaded the AIDungeon app not too long ago, but I didn't realize you could create your own scenarios. I'm so impressed by how well the game understands my input.
Hi, all! First-time Mastodonian and lover of games, design, and game design. Before COVID I played a lot of 5e and board games, and now I have about eight month's worth of hunger for game-related content in any form! #introduction
Lately I've been working on a non-Euclidean dungeon with funky physics and weird gravity. Very inspired by games like Antechamber and HyperRogue as well as that one Ocarina of Time room where you go through the twisty hallway. Excited to chat with you all!
Lots of 5e and board games before COVID. Now, just Among Us and sadness.
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