Gaming blogs I follow:
Ars Ludi http://arsludi.lamemage.com/
Dungeons and Drawings http://www.dungeonsanddrawings.com/
The Githyanki Diaspora https://githyankidiaspora.wordpress.com/
Indie Games on Demand http://www.indiegamesondemand.org/
The Indie RPG Pipeline https://theindierpgpipeline.blogspot.com/
Playing at the World https://theindierpgpipeline.blogspot.com/
Questing Ace https://questingace.wordpress.com/
The Walking Mind http://walkingmind.evilhat.com/
Daniel Solis http://danielsolisblog.blogspot.com/
I've played #dnd5e yesterday for the first time, an intro adventure for Ravenloft. It wasn't bad, but it's not my kind of game, thank you.
I have so many RPG ideas... And a mere thought of acting on them, writing those games, those scenarios down, brings me discomfort. This is really weird.
Like, I would like to have the hobby of RPGs but I don't want to have that hobby.
I'm confused. I think there's a scientific term for that, but for now I'll just say I'm confused.
#GamingAfter40 One of the players is going to have an operation. We won't play until he's well again. At least well enough to sit on a couch for a couple of hours.
I'm reading "Interface Zero". Reached page 30 so far. Not impressed. :/
My ideal RPG: an 8-12 page booklet with a moderm infographic-style design that explains all the rules. All the reference stuff (monsters, magic, feats, classes, playbooks, you name it) as cards, bigger or smaller, depending on the need.
The goal would be to make it as accessible as possible, ideally to be picked up and learned in 15-30 minutes. Just like board games. Some publishers did try that in the late 80s, but it went nowhere.
If I get angry enough, I'll do it. 😀
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