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I've been playing story games with strangers again, slowly first at cons, and now at the weekly meetup. Though I have yet to be stuck at a table entirely populated by people I've never played with, which is always a nervous-making experience for me.

sev @sev

The story gaming I've done at cons lately has relied heavily on me leveraging my social network to recruit players, and that was disappointing - shouldn't the fact that I'm at a convention mean that I have other tools for finding people to play with?

What works for y'all, when it comes to running heavily narrative-driven games at conventions? I like the idea of Big Bad Con's Games on Demand but that seems like a lot of infrastructure. What else works?

· SubwayTooter · 2 · 0

@sev I did my own “Games on Demand” for smaller conventions in Switzerland: set up a table with material for the five games I wanted to play or run, a simple flyer introducing the games, and then just talk to people and tell them: bring two friends and we’ll play it right now! Example: alexschroeder.ch/wiki/2014-02- (blog post in German)

@sev Good questions!

To me, that's a function of story gaming. It's a niche within the niche of tabletop gaming, and probably getting smaller as a percentage of players as D&D has been expanding explosively these past few years.

Personally, I create the event and see what happens. If it doesn't fill up, that's okay; I'll run with 2-3 people.