Huh, the human protagonist in Consentacle gets a female pronoun on her character card, but nowhere else that I can find. (this feels like a missed opportunity.)
I'm blown away by your positive response to These Are Animals. I've now given it a permanent home as a free download on DriveThruRPG/RPGNow, which also means there's a space for reviews and comments--which I would welcome. It's here: http://www.drivethrurpg.com/product/244973/These-are-animals
Last night's game of Dreaming Crucible was heartbreaking -- we improbably drew dark every single time, and thundered to our dark conclusion in record time. Young Penny was unable to escape the forest-carnival nightmare that was Faerie, but her very existence served to inspire the trapped Fae to resist the wicked Barker as best as they could.
I have continued my habit of, when I'm tasked with being an antagonist, making fun of character's names.
Tabletop RPGs are weird. During character creation I turned to the person in my right, someone I love rather a lot, and said "I think you hated me? I'm not sure why yet, though "
Thursday at #NGN we played House of Reeds. I think my favorite bit of mechanics was that we created a pool of characters that everybody shared. I want to play more games that do that.
Many years ago, at Fabricated Realities, a group of us got together and deconstructed Shock, and the shared characters was my favorite part of that. It was so neat to fall in love with these characters and then see what different people did with them.
I am unsurprised that playing at a feminist convention made Fiasco fun again.
I am *super* lucky in that my partner goes out of his way to make sure I've got the time and space to have a gaming community. This is unusual for women, and doubly so for moms: I'm usually the oldest woman in the room, and often the only mom.
The story gaming I've done at cons lately has relied heavily on me leveraging my social network to recruit players, and that was disappointing - shouldn't the fact that I'm at a convention mean that I have other tools for finding people to play with?
What works for y'all, when it comes to running heavily narrative-driven games at conventions? I like the idea of Big Bad Con's Games on Demand but that seems like a lot of infrastructure. What else works?
I've been playing story games with strangers again, slowly first at cons, and now at the weekly meetup. Though I have yet to be stuck at a table entirely populated by people I've never played with, which is always a nervous-making experience for me.
Script Change has been updated, as it is a living document. If you've used it in a text, check out and reference the current version of Script Change with your products. Contact me with any questions!
http://www.briecs.com/p/script-change-rpg-tool.html
Downloadable, formatted: http://briecs.itch.io/script-change
Inconveniently, just as I make this account, I'm only getting one more rpg session in before the end of the month. I'm settling slowly into a new one-shot storytelling game meetup but due to travel and other obligations I'm about to miss three in a row.
My weekly mostly-not-roleplaying group will still happen, though, so at least there will be Pandemic or Sentinels of the Multiverse. And we'll fit in one session of my about-twice-a-month mostly-Monsterhearts group, so I'm happy about that.
sigh, my surf-guitar-themed playlist is still too short for Ribbon Drive. I may need to break my own rule and include something older than 1980.