You know I don't think I gave myself a chance to celebrate a special milestone: this past weekend I ran a session of a game *I wrote* πŸ€—

I was limited to less time than I'd have liked, and thus the session had somewhat less conflict/adventure that was ideal, but I got real-player feedback on stuff I definitely didn't consider when writing it.

Not sure if this game will ever become A Thing but who cares? It got played by real people and that's pretty special! 😁

Β· Β· 0 Β· 0 Β· 1
Sign in to participate in the conversation
Tabletop Social

We are an inclusive Mastodon community for everything tabletop (and more).