On one hand, asking a RPG designer about their next project is the best question. "I really like your stuff. Tell me more." On the other hand, it's the most crushing question. "Don't tell me you're tapped out? I guess you weren't the inspired creator I thought you were."


@epistolaryrichard @paulczege Also it jinxes it! As someone who's constantly stymied over multiple parallel pet projects, every single time I publicly announced my "next finished game" I actually failed to follow through. No more announcements like that until I break the cycle.

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