My #introduction is long lost to the depths of my timeline, so here it is again.
I have another account @nebulos where I post my non rpg related art and writing, and also WIPs of my comics.
(Also, I'm part of the welcome cabal for tt.social, if you're wondering why you're already following me.)
Something extremely odd has happened, I have begun to multiply! Which is to say, I have another mastodon account now.
I'm still trying to figure out exactly how to do this identity management business, but so far, I think I'm going to stick to posting rpg related stuff here. @nebulos will be a little more art and writing focused. Random statuses will be distributed evenly among both. I don't plan on doing much duplication, so feel free to give both a follow.
GM: "Who do you want to take with you to rescue Chirrup?"
Me: "Uh, everyone I guess. Actually, could I just send them in and stay here myself?"
GM: "Yeah, no one else really cares enough to go without you."
Ralphie: "Yeah, Chirrup's your frie--pet--responsibility."
Fixed some separate two separate masses being considered separate by assigning them different colors and ramped up the fidelity, and we're getting real close.
Just gotta figure out exactly what's going on with the jellyfish.
Aww yeah. Goodbye blinky head. Now that that's done (aka I actually implemented the algorithm correctly) it's time to ramp up the fidelity.
Another fun fact, apparently I had implemented this algorithm wrong. Doing it right required some sitting down and thinking about graph theory. Real kickback to my schooling days.
And I said I'd never need discrete mathematics in real life.
Well, never mind. Apparently I just needed to code better. Dropping some O(n^2) things down to linear (n was pretty big okay) has taken me down from 300s per frame to only 4. Add a couple more passes to the non-convex hull operation and we got something that looks a little more passable.
Well, ignoring the blinky head. But I can fix that, probably.
Congrats to #DeepRockGalactic on their 1.0. I've already clocked 100+ hours in it. It's possibly the best 4 player co-op I've ever played, and a highly recommended way to get some social time in with distant friends.
Maya: No more armed revolutions! I'm starting to get a rep for them
Pauwell: But this time we can steal from the rich and give to the poor
Maya: Okay, fine. Last one.
I have achieved my perfect home directory set up:
~/projects for anything I might work on
~/apps for all things I manually install
~/bin for my scripts and path setups
~/tmp for anything I don't really care about
You may say that there are existing directories elsewhere in the system that serve the same purpose but everyone has a different opinion about what those mean and my home directory is just for me.
Some neat fluid dynamics in space, and astronauts having a lot of fun:
It's like the presents as a kid all over again.
The card readers on Caltrain look exactly the same and even make similar booping sounds at regular intervals and I know that one day I will be too inebriated to resist taking out my lingering resentment out one of those poor undeserving inanimate objects.
Follow for RPGs and RPG art.
Also always down to talk about sci fi or writing.
The social network of the future: No ads, no corporate surveillance, ethical design, and decentralization! Own your data with Mastodon!