Even with white dudes, one bad DM can drive them away. I've got a pretty good record for introducing people to the game (I want to say I'm at six or seven?), as honestly they are some of the best players as they haven't picked up cynicism, metagaming or bad habits yet.
Yet I still meet people who had one bad experience and won't try it again.
We really need some best practice guidelines for introducing new people to the hobby.
0) Don't be creepy at the women or female characters
1) Don't kill the newbies their first time through
2) Don't flood them with rules, just get them to tell you what they want to do and then how to do that.
I was trying to use The Pool RPG by James V West: http://jwarts.com/thepoolrpg.pdf
with the Anti-pool variant that fixes the main mechanic: http://zork.net/~nick/loyhargil/thepoolvariations.html
Basically on a successful roll you get to narrate the scene. The experienced people adapted fine, but the new people had trouble adapting to essentially taking over DMing for a little bit.
@jskellogg Not sure how I feel about the "white men" comment, but I'll give this a boost! Always down for bringing new DnD players into the fold!
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