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I'm in the uncomfortable stage, which every design I do seems to go through, where yeah, it looks like it works, but surely there's not enough player conflict & problems? Surely, I need to bang the players together more & make their lives more tenuous & difficult?

And I've always been wrong there. Always. Which is hopeful...but really, this early in the design process for SekritProject? I'm unsure what to make of that.

I 'spose it is time to make a gamebox & spreadsheet.

( @18xx )

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