Follow

Got in a few 1839 playtest games this weekend (see picture). The new train roster model (12 ranks, 10 rusting events) is working well (better than expected).

Made the first map change in a very long time (2 years?) -- added a track stub to an OO hex to increase variability. Also tweaked train pricing slightly and am now deep-diving on exact counts. I suspect it is a little too thin -- totally playable -- maybe a bit more austere than ideal.

@18xx

Sign in to participate in the conversation
Tabletop Social

We are an inclusive Mastodon community for everything tabletop (and more).