♲ @transistence@twitter.com: Anyone want to do itchio review trades or something? None of my games have reviews and I know folks have played and read them, but also writing reviews is work.

♲ @mikemaihack@twitter.com: George Lucas sure had a lot of great wisdom to dispense back in 1979.

(From an interview with publicist Alan Arnold on the set of The Empire Strikes Back)




pbs.twimg.com/media/EG7fV5YWoA…
[🖼 Image/Photo]

Someone earlier said Jeff Bezos makes more in a week than you could have earned at $5k/day since Columbus reached the US.

I didn't believe it.

I checked.

It appears to be true.

This is disgusting.

I like this text by @kensanata about running away in Pen&Paper - and especially, how to get players to realize that they should take a tactical retreat right now. alexschroeder.ch/wiki/2019-10-

Tussie Mussie just arrived 💐🌱🌿🌾🌻🌺🌼🌹 Looking forward to playing it with my kiddo @elizhargrave@twitter.com.

#correspondencejam
---
RT @dancynrew@twitter.com
Introducing #correspondencejam, a jam for epistolary ttrpgs! From November 1st through December 15th submit your games that make players write letters to one another! itch.io/jam/correspondence-jam
twitter.com/dancynrew/status/1

For any battletech players that miss having a good mech editor ssw got a new release (please boost+)

github.com/Solaris-Skunk-Werks

What kind of vile city is this? Roll to find out! (based on Al Farabi's 'The Political Regime')
1. Indispensable Cities, where citizens seek only the means of living
2. Base Cities, where citizens seek only pleasure
3. Timocratic Cities, where citizens seek only praise of fellow citizens
4. Despotic Cities, where citizens seek only to achieve domination
5. Democratic Cities, where citizens seek what they will
6. Immoral Cities, where citizens know the way to happiness but disregard it

Some of the most inspired RPGs of the current design scene in this photo.

♲ @TheDovetailor@twitter.com: Here is a picture of the pile of games that I'm bringing to #BBC19! Mine are in the mix. The Philippine #ttrpgs dev scene is 🔥. Some of these can be given away. Some are for sale/PWYW. Some are things for y'all to admire. ⚔️❤️✨ #RPGSEA #FundDiverseGames

[🖼 pbs.twimg.com/media/EGL0IJsUcA…]

Para além da escuridão
Há quem viva toda uma vida na escuridão, mas para lá da escuridão existe uma alma humana digna

Além da escuridão é um Ginga ( Ginga is not a game ), para pelo menos duas pessoas, sobre o que não se vê mas sente, ouve, respira. Nasce da vontade de alertar os criadores de jogos narrativos e simulação, que há pessoas que não vêem, que estão privadas de admirar as obras belas e carregadas de estím
jogosinvisiveis.pt/2019/10/04/

Excellent blog post by @Halfjack on how to invoke fear and confusion at the table (limited information) and the dangers of doing that (annoying the people at the table instead of their characters). "It’s a story telling technique, not a game mechanism. When you rush or interrupt people, they get anxious. When they don’t have enough information they get the Fear. When they know the danger is real but don’t know the direction that is dangerous, they get careful." vsca.blog/2019/10/02/catastrop

Ooh, look at that, NARROWS now has 100 stars on GitHub!
github.com/emanchado/narrows

NARROWS is an online system to tell interactive stories. Similar to an improvised Choose Your Own Adventure book, or like a rule-less RPG:
hardcorenarrativist.org/narrow

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