@floi Not sure about small scale... it's up to 16 players and long term—traveling between stars takes real-world hours and generating money in-game takes a 24-hour cycle. But it's completely browser-based and works pretty well in mobile browsers too! It's the kind of game you kinda only have to look at a couple times per day to make sure things are set on the right course.
@Alamantus sounds cool! Small-scale because I was thinking of the browser games I played as a teenager that had hundreds or even thousands of players. People used to set alarms to get attacks going in the middle of the night..
We are an inclusive Mastodon community for everything tabletop (and more).