@ossifog I've run Stars without Number before, and I'm running its revised edition now. The two are different in many ways. The original edition feels very much like Traveler with the serial numbers filed off as @kensanata said. It's more rules light than traveler and uses a class system (rather than traveler's lifepath) so it's easier to introduce a new group too. The newer system is *even more* rules light than the previous one. I'm probably going to make a second post to go into more detail.

WhatIf facts: I'm my group's ForeverGM. I run games mostly on improv. I'm majoring in History (which helps in worldbuilding). I have my best RPG ideas when I'm supposed to be doing something else (I blame my ADHD).

Tabletop Social

We are an inclusive Mastodon community for everything tabletop (and more).