Update: Definitely better with more than two people ;)
Enjoyed the game a lot!
The Boyfriend was Long John Silver this time and he had so much fun being smug. And us other players getting more desperate and angrier :D The more cussing from us, the better, hehe.

First game of Treasure Island - only two players to test it out. As suspected, it's not really a two player game. As a Pirate, seeing how other players react to clues and deduce from that is more fun. As Long John Silver who hid the treasure (me) you can bluff twice and the Boyfriend had little chance to figure out what was true and what wasn't. He ended up finding it in the end but the process was a bit frustrating for him. Looking forward to playing it with more players though!

The rare moment when a YouTube comment is actually helpful!
The Shut up an Sit Down Review of "Treasure Island" made me buy the game - although there was one big drawback with the that almost won't show on the board you're supposed to draw on. Someone suggested chalk markers in the comments and it's a big improvement! Plus, chalk markers are pretty cool!

A new Roll'n'write game in our collection - Calavera. In this Día de Muertos themed push your luck game you cross out the fields corresponding to the colored dice to make points. If you roll skulls, your opponents get to cross out fields too, but: there is a death zone, if you cross it you get less points or even lose points. To avoid that, you can "freeze" points by rolling 2 or 3 roses.
It's a quick, easy game but it's great fun to push others into the "death zone" :demon_content:

Thought I will probably lose this round of Isle of Skye until I found a ray of hope at the end and thought I might actually be able to pull off a close win. I went ahead when counting the points and started grinning - until the Boy dropped a shitload of money from his hands giving him extra points. The neighbors might think I am an abusive bitch for all the things I've yelled while the boys snickered in pleasure. Damn!
First play with the Journeyman expansion - adds a lot of depth!

I feel like we bought "Patchwork" by Uwe Rosenberg FOR ME, because of the textile theme and so on and.... the Boyfriend always wins. THIS IS NOT FAIR!

Next: space cadets, a coop game where each player has certain tasks to do like moving the ship, producing energy, attacking opponents, building up shields etc. Every task is usually done in a 30 second time frame and some are a little bit like mini games. For example, attacking was done by laying out tiles in a certain shape (think ubongo) and then flip a token on a scale bar to assess damage for each shape.
Fun game, but we're not 100% confident yet we played everything correctly

Another boardgame night and new games to try. First was showtime - easy going and funny game where each player places cinema guests to maximize their own points by getting good seats and character based bonuses or sabotaging your opponents. For example - A certain character needs to pee often, so gives minus points to everyone else in that row if he doesn't have an aisle seat. An old hearing impaired man will get bonus points in the first row, minus in the back etc. Fun little game!

Also played Office21, fun little card game, although we had a little difficulty understanding the symbols and had to look at the rule book more often then we would like. It was also way after midnight so maybe we were just slow ;)
Lots of different ways to win this game, I liked it.

Played Cacao this week and was surprised how nice it was. Smooth mechanics, very easy to understand yet still challenging - I like games like that :)

Cards Show more

Cards Show more

We made a little photo shoot today with some friends to make our own version of the love letter for a friends 40st birthday next week. We had so much fun, the kids as well who we decided to dress up as king and queen ;) I am excited to see it printed!

Just played the new version of - not sure why they changed the game but kept the name - that probably causes confusion with the extensions, doesn't it? I liked the new version better though. I felt less desperate, less hopeless, more in control overall. The rules were a bit more straight forward too, although it was a bit hard to remember the different symbols! Anyway - we won!

Playing on and last two games people quit early because I was clearly winning. That's no fun at all.

Interesting fact though was that the german instructions for "Heaven & Ale" were written entirely using only the female grammatical gender ("generisches Femininum" not sure how to say that correctly in english), never seen that before :)

One of the authors is Michael Kiesling, the name sounded familiar so we took a look through our collection and SURPRISE - he also made Azul! :D That was unexpected. Azul is so "clean", elegant & satisfying mechanics, easy to learn - not like Heaven & Ale at all. Wouldn't have guessed that those two games could be made by the same person ;)

Another first play was Sagrada! Pretty game! Dice are drawn from a bag and in turns people can pick 2 to use in their stained glass. There are rules to follow, some fields are reserved for a certain color or number on the die. Also there can't be the same number or color directly next to each other - you'll need to think ahead a bit. There are different goal cards each game indicating how you make points so you have to adapt your game play each game. Nice simple game

Played "Heaven & Ale" for the first time today. Whew.
The rulebook isn't exactly short and I was quite confused before starting, but the actual gameplay is relatively smooth.
But! So many hard decisions. Like in Agricola, you desperately want to do ALL THE THINGS but you just can't! And the occasions to actually reap the fruits of your hard work are extremely rare. You want to wait so you'll harvest more but if you don't want to go bankrupt you have to do it now. The Desperation!

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Tabletop Social

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