Well, you know, I thought I’d be digging up an old Night’s Black Agents scenario for friends online. But that’s not happening. Apparently now I’m volunteering to run something in Fate, because it’s so much easier to learn.

Wish me luck; I may be about to restart a mission-arc in Night's Black Agents that I regard as cursed because another group basically ran roughshod over it and caused a GM Exception Error (Literally Couldn't Even). If you're really curious, ask about the "Double-0-Skillet Incident."

Games that excel as combat simulators are (metaphorically) a dime a dozen. What games can you name that excel at other human interactions?

It feels like yet another Catch-22 in my life: Either I can keep an impressive collection of RPGs, or I can have the time to play them with friends.

The state of my life: In a laundromat, having eaten a vending machine danish, looking in a cook book at a well-made shakshuka, and thinking "that looks delicious."

A little concerned that I’m going to lose half my players from a _Tachyon Squadron_ game because a few innocents got wasted in a ship-to-ship action.

Reflecting on Wed’s D&D Living Adventures: We has two players at the table who, after the big fight, we’re just going around breaking things, just to see what would happen—what I call “nine-foot long outhouse ladle” roleplaying. The rest of the table was “regular” players, not rocking the boat.

Just now, I realized that could be a weakness of the D&DLA format: Players who know they can just move to a different table will play their characters as if they don’t have to live in that world.

To anyone who has ever been offended by the question “Have you tried Fate?”, I ask: Specifically, what was it about the question that offended you?

I’m not challenging your beliefs or tastes here, just probing their foundations.

I'm torn.

On the one hand, the _Chill_ group on Facebook is taking off, seemingly getting new members every day who are saying hello, engaging, and might be open to playing online over some medium (like Roll20).

On the other hand, I really, _really_ hate Facebook.

Ableism? 

The mental exercise begins, "Imagine you have a friend who's neuro-atypical, in that he occasionally swings his hand out and slaps whoever he's talking to across the face. The slaps tend to sting a little. Most of the time he's unaware he's doing this. When he is aware, he's either apologetic or says that's just how he is."

Is it ableist to want to not deal with him face-to-face to avoid getting slapped? What if it's emotional abuse, and it's a matter of cutting him off on the internet?

It is with a certain sadness (and a little relief) that I have to admit that the gaming group I played with online Sundays has fragmented beyond recovery.

I had played with these people for several years online, and I had led them through three different games (well, two and a half), and now they refuse to reunite, and well they shouldn't.

OTOH, I had games running sporadically on Thursday, Friday, and Saturday, and had trouble preparing for all of those _and_ Sunday.

OTTH, hey—free players!

TFW you look at the personality conflict between three of the players in the online D&D campaign, think "I'm neither getting paid nor drinking enough for this," and abandon the campaign — and quite possibly
the group.

Right, let's make this official: Hobbyist RPG gamer who spends so much time playing or running that it's a shame I'm not getting paid for it. Have been running games through Hangouts and recording to YouTube for a while now too, so not having a place to compile game materials and whatnot comes as a blow.

According to the Twitch Inspector, I can run a decent stream with my current computer and bandwidth.

It remains to be seen, though, if that'll hold while I'm conducting a 7-person Skype call, or even if that's possible.

So, since I'm here now, can I pick anyone's brain on streaming the multi-remote tabletop session to Twitch?

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