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CoC games aren't as freeform as D&D, needing to be have explicit starts and ends. But I wanna run a game that's closer to eldritch horror stories like "Found an old book and it told me magic existed, 6 weeks later fourteen people are dead and i know what human flesh tastes like"

@Spacegeneral Horror in general needs definitive starts and ends. Otherwise too much knowledge builds up in the character and they turn into monster hunters or at least the edge dulls.

@redlila true enough. I just entertain the idea of setting out with no ending in mind and seeing how deep my players can dig their graves.

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