Country has a thriving medicine trade. You wouldn't think it, but necromancy makes surgical options way more viable
Tempted to add a far off country to my setting where all magic is done with ghosts. Wizards learn spells via the writings of long dead casters, parts of which inhabit their brains. Sorcerers always have one foot in the other side. Clerics and paladins have the spirits of saints past in them. Warlocks. C'mon.
I feel like a smaller interior world (Like, in hollow earth theory) would have shorter buildings, and cities wouldn't be able to do that thing where they get taller towards the middle, bc while the normal world allows them to have a gap at the tops, they would start to crowd the closer to the center they got. But maybe there's room for skybridges in that sort of thing? Thinking about it, might make a setting that uses it.
Mh, politics, covid,
I wouldn't dare post this on Twitter, bc god, imagine the sock puppet bait, but my area just went back to mandatory masks which is better than "no masks if you're vaccinated", but I'm just. So exhausted of wearing a mask.
It's literally fatiguing. Just. Wearing this constant reminder of how fucked everything is and how we could have done so much better if firestokers weren't whipping fashies into a frenzy over this whole thing. I'll keep doing it. I'm just so tired.
I'm already having fun with @dungeontime but I have to be at work now lol. At least we get to see the first npc.
Pretty sure the tape on the spine isn't intentional by the publisher though
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And obviously RPGs.
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