@Psychoboy hey there! Can you be more specific? Engineering is a skill that any class can unlock.
@seanmccoy Another issue I have is the implication that just "anyone" can learn Engineering, but we'll get to that later - in your game, the engineer is a subclass in the Teamster build, supposed to be the more "rough-and-tumble" class, and less intellectual than the scientists. Speaking as an Engineering major, I would put Engineers into Scientist, since we need a very specialized skill set more akin to the natural sciences than to piloting a ship or mining asteroids.
@Psychoboy Right, as I said above it’s a skill not a subclass. Any class can learn it. Just as there are mechanical engineers and electrical engineers and chemical engineers. The skill is non specific and context dependent. If you’re a teamster with the engineering skill it means something different than if you are a scientist with the engineering skill.
@seanmccoy Okay, let me try putting it this way; here's what you have on your About page for Teamsters: "Teamsters, the rough and tumble workers. More versatile at first level, Teamsters can be anything from engineers, to pilots, to asteroid miners." Which sounds like you're saying engineers are rough-and-tumble workers.
We are an inclusive Mastodon community for everything tabletop (and more). We welcome everyone that wants to be part of the community, boardgamers, RPG players, casual gamers, party gamers, hobbyists, LARPers, game designers and publishers, RPG characters, artists, writers, vlogers, podcasters, reviewers, streamers, lego builders and more. This is meant to be a positive and safe space for people to enjoy each other's ideas, opinion and have fun. To keep tabletop.social that way, the Code of Conduct and Rules will be applied and enforced thoroughly.