@Psychoboy hey there! Can you be more specific? Engineering is a skill that any class can unlock.
@seanmccoy Another issue I have is the implication that just "anyone" can learn Engineering, but we'll get to that later - in your game, the engineer is a subclass in the Teamster build, supposed to be the more "rough-and-tumble" class, and less intellectual than the scientists. Speaking as an Engineering major, I would put Engineers into Scientist, since we need a very specialized skill set more akin to the natural sciences than to piloting a ship or mining asteroids.
@seanmccoy Okay, let me try putting it this way; here's what you have on your About page for Teamsters: "Teamsters, the rough and tumble workers. More versatile at first level, Teamsters can be anything from engineers, to pilots, to asteroid miners." Which sounds like you're saying engineers are rough-and-tumble workers.
@Psychoboy ah yes definitely. Not all engineers are white lab coat wearing scientists. There’s a common usage of the word in sci fi to denote someone who works on the engines — like kaylee in firefly. Or Scottie in Star Trek. Mothership overall has a more blue collar aesthetic. If you wanted to play a EE major in sci fi you’d be a scientist and you’d take engineering as a skill. That simple.
@Psychoboy I see where the problem is. I thought you had read the rulebook, not just the ad copy on the website. Nowhere in the rules does it say what you’re quoting above.
@seanmccoy Okay, I see. I was under the impression that Engineer was strictly under the Teamsters section. Thank you for clearing that up.
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