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Hi! This is my .

I'm Eunice, a twenty-something worker and student who occasionally enjoys tabletop games and wants to get into again. I've played a bit since high-school, but never got to complete a single story (save for a Call of Cthulhu one-shot a friend once ran). I've played and , and got to participate in creating characters and planning a little for and

Pleased to join you all! :heart_nb:

Yes those are all of my dice, I lost my old set a long time ago 😭

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Really excited to get to use these again (at least for character creation!)

Fate Core ClockWinders setting, worldbuilding 

That's the big thing for me: the worldbuilding (and conlanging) opportunities.

Take names, for example. I see the standard Latin-esque fantasy ones in ClockWinders (along with some English names thrown in) and think "hmm I could maybe make this more coherent and comprehensive". Like, what do human names sound like, and how do they contrast with Fey ones? How has contact with the Fey affected the languages of the rural areas?

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Also thinking about possible uses for the world generation methods from Star Without Number Revised

(Lots of interesting tables, I love it)

Yesterday I starter reading The Clockwinders, one of the Worlds of Adventure for Fate Core. I'm loving the setting so far, and starting to feel inspired by the things it seems to leave to the imagination.

I also own a set of , the medieval-esque fantasy card game, which is very fun. I play that fairly often with friends.

Show thread

Hi! This is my .

I'm Eunice, a twenty-something worker and student who occasionally enjoys tabletop games and wants to get into again. I've played a bit since high-school, but never got to complete a single story (save for a Call of Cthulhu one-shot a friend once ran). I've played and , and got to participate in creating characters and planning a little for and

Pleased to join you all! :heart_nb:

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