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Played Ark Nova last night for the first time since April. I enjoyed it more than the first time, but it still doesn't light my world on fire.

I had a conservation card from the start of the game that needed a herbivore and a partner zoo of the same continent. It took me more than half the game to find a single playable herbivore.

That huge deck combined with nearly a dozen different tags that may or may not be necessary or present on cards is exhausting.

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@MeepleandtheMoose Clearly you should listen to our podcast on this game. A kindred soul! cellargames.com/episodes

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@Sagrilarus Actually I did listen to this episode! I'm looking forward to hearing you cover a game you enjoy instead!

I probably won't be getting to 4 plays of Ark Nova like you did, but one member of my game group is quite enthusiastic about this game, so I guess it's not outside the realm of possibility.

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@MeepleandtheMoose Give a listen to our episode with Primordial Soup or Thebes. We were very impressed with both.

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@MeepleandtheMoose yeah, totally get that. Can be the same feeling in Terraforming Mars, but at least they have draft rules to help offset that a bit. Increases the importance of improving your rep to access the public cards I guess.

I generally "play the hand I'm dealt", worrying less about making big plays work and more about getting value out to the tableau, and if I happen to come across cards that work, great!

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@MeepleandtheMoose That said, I don't think I've won a lot, so take that with a grain of salt :)

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@ofdiceandmen That's fair, but it's a frustrating experience when the tags that work with your cards are absent, but your opponent is racking up combos and rocketing ahead because their tags are in abundance.

For what it's worth, I like Ark Nova more than Terraforming Mars, but I don't like TM much in the first place 😬​

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@ofdiceandmen @MeepleandtheMoose So is it that the cards you're dealt don't mesh with your expectations, or they don't come out of the deck at all in an expected frequency? One can be resolved via a draft ala TM. The other generally is pruning/investigating a portion of the deck before the initial shuffle. Pax Porfiriana uses a subset of all the cards, & I've seen groups tally the attributes prior to shuffling so you know what is going to come out. I wonder if that would help you

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@gpage @ofdiceandmen In this most recent play, the conservation card I kept in my hand required an herbivore tag, and I didn't see a single herbivore tag until halfway through the game. Maybe drafting those 8 starting cards would have gotten one of the tags into my hand, but that doesn't address my core issue of there being too many different tags to reliably build a cohesive engine. 1/3

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@gpage @ofdiceandmen
Maybe knowing ahead of time that ~11% of cards in the deck were an herbivore animal card would have affected my choice, but I still think that there's too many tags, and too many cards, and the ability to get cards into your hand is too weak. 2/3

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@gpage @ofdiceandmen
I can't help but compare it to Race for the Galaxy. Less cards, less variety in types of cards, and much greater ability to get cards into your hand the deck. In a 4 player game it's not unreasonable to go through the whole deck twice, letting you look at LOTS of cards and giving you the chance to separate the wheat from the chaff.
3/3

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@MeepleandtheMoose @ofdiceandmen ah, so it is possible to go through the entire deck (at least depending on player count), I admit, I haven't played Ark Nova yet so that's on me. In Porf, you might use 20% of all of the cards if the game goes the distance, so the subset solution works, whereas if it's a scaling issue, then yeah, something else is called for.

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@MeepleandtheMoose @gpage I like how the goal cards in wingspan give you the odds of seeing the cards you need as an example

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@MeepleandtheMoose It is frustrating and, sadly, a very common occurance.

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