You know what I really love about GURPS and The Call of Cthulhu and similar games?
Characters can have *texture*.
When I've played FATE and FUDGE they were more broad strokes: you got a few points, BIG ONES, to define your character. And that elegance is COOL, don't get me wrong. You want someone able to sit down at a table, see a character sheet and know what someone is about? That was damn cool.
@Canageek It's one of my top games.
These two posts are about making the same character concept:
Heed the advice of BW (focus on the core systems before expanding)
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