I finally started working on this ambitious mobile web game I've had in my head for a few years. It's gonna be a potion-making game, but you have to go out into the real world and find ingredients. Unlike Pokémon Go, though, you just get a set map every 1km with new items appearing each 10 minutes.

Then you have to process and combine ingredients to figure out what kind of potions they'll make and sell them to an ever-changing market while managing your tools, equipment, and supplies!

@Alamantus I would play the shit out of this. How are the maps generated?

@descartez they're generated using a seed created from your coordinates and the current time. I have it set up so that if you're near someone, you're incredibly likely to get the same things appearing at the same time as your partner, but without a server!

I'm not sure how I'm actually gonna generate the visuals yet, but I know there are plenty of ways to do it! I think every 50 or so km (or something) will be a different biome, which will determine what can spawn there. 😄

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Tabletop Social

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